Guerrilla Cambridge

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Guerrilla Cambridge
FormerlySony Computer Entertainment Europe (1997–2002)
SCEE Cambridge Studio (2003–2010)
Cambridge Studio (2010–2013)
Company typeSubsidiary
IndustryVideo games
Predecessor
  • Millenium Interactive (–1996)
  • CyberLife Technology (1996–1997)
Founded15 July 1997; 28 years ago (1997-07-15)
Defunct12 January 2017 (2017-01-12)
FateDissolved
Headquarters,
England
Parent

Guerrilla Cambridge (formerly SCEE Cambridge Studio and Cambridge Studio) was a British video game developer based in Cambridge, England. The studio was founded under Sony Computer Entertainment in July 1997 through the buyout of the game development division of CyberLife Technology. In 2010, SCEE Cambridge Studio was restructured as a sister studio to Guerrilla Games under the name Guerrilla Cambridge and shut down in 2017. The studio is best known for developing the MediEvil series.

History

[edit]

On 15 July 1997, Sony Computer Entertainment (SCE) announced that it, through its London-based division, was to acquire the game development division of CyberLife Technology for an undisclosed sum.[1][2] CyberLife had previously developed games under the name "Millennium Interactive", including Diggers and Creatures, but changed its name in 1996 when developing artificial intelligence technology and "artificial life" simulations became its primary focus.[1][3][4] The bought-out team was integrated into a new internal studio for Sony under Sony Computer Entertainment Europe; it was later known as SCEE Studio Cambridge to distinguish from Team Soho.[3][5] CyberLife would later change its name to Creature Labs in November 1999 before shutting down 2003, with some assets and staff acquired by Gameware Development.[3] The studio would be renamed SCEE Cambridge Studio after Team Soho was spun out independently from SCEE; it would be renamed yet again to Cambridge Studio in 2010.

In January 2012, SCEE announced a restructuring of its United Kingdom-based studios; within this move, SCEE Cambridge Studio became a sister studio to Guerrilla Games to bring Guerrilla's Killzone series to PlayStation Vita.[6] Within the same year, SCEE Cambridge Studio assumed the name "Guerrilla Cambridge".[7] An undisclosed number of staffers were let go from Guerrilla Cambridge and other United Kingdom-based studios owned by SCE in March 2014.[8] Guerrilla Cambridge was closed down on 12 January 2017 as a result of a regular review process within SCE's Worldwide Studios division.[9]

Games developed

[edit]

As Sony Computer Entertainment Europe

[edit]
YearTitlePlatform(s)
1997Beast Wars: TransformersPlayStation
Frogger
1998MediEvil
2000MediEvil 2
2001C-12: Final Resistance
2003PrimalPlayStation 2

As SCEE Cambridge Studio

[edit]
YearTitlePlatformsNotesRef.
2003GhosthunterPlayStation 2
2005MediEvil: ResurrectionPlayStation Portable
200624: The GamePlayStation 2
Formula One Championship EditionPlayStation 3Supporting Studio Liverpool[10]
2007Wipeout PulsePlayStation Portable
Heavenly SwordPlayStation 3Supporting Ninja Theory
2010TV Superstars
2009LittleBigPlanetPlayStation Portable
Killzone 2PlayStation 3Supporting Guerilla Games[10]

As Guerrilla Cambridge

[edit]
YearTitlePlatform(s)
2013Killzone: MercenaryPlayStation Vita
2016RIGS: Mechanized Combat LeaguePlayStation 4

References

[edit]
  1. ^ a b Mullen, Michael (16 July 1997). "Sony Buys Cyberlife". GameSpot. Archived from the original on 24 February 2001.
  2. ^ "Studio Cambridge Profile". Sony Computer Entertainment Europe. Archived from the original on 25 October 2005.
  3. ^ a b c "Cyberlife Technology Ltd". GameSpy. Archived from the original on 25 October 2009. Retrieved 14 September 2019.
  4. ^ "Millennium Interactive". GameSpy. Archived from the original on 9 February 2019. Retrieved 14 September 2019.
  5. ^ Bramwell, Tom (16 March 2001). "Sony to unleash one last PS One blockbuster". Eurogamer.
  6. ^ Pearson, Dan (10 January 2012). "Sony closing BigBig Studios, restructuring Cambridge". GamesIndustry.biz. Archived from the original on 6 September 2019. Retrieved 14 September 2019.
  7. ^ Zuylen, Victor (24 December 2012). "Happy holidays from Guerrilla!". PlayStation Blog. Archived from the original on 9 August 2018. Retrieved 14 September 2019.
  8. ^ Philipps, Tom (25 March 2014). "Sony layoffs hit three UK studios". Eurogamer. Archived from the original on 18 May 2018. Retrieved 14 September 2019.
  9. ^ Purchese, Robert (18 January 2017). "Sony closes Rigs studio Guerrilla Cambridge". Eurogamer. Archived from the original on 27 September 2018. Retrieved 14 September 2019.
  10. ^ a b Contributor, GamesIndustry biz (30 June 2008). "Heavenly Sword". GamesIndustry.biz. Retrieved 15 December 2025. {{cite web}}: |last= has generic name (help)
[edit]

    Guerrilla Cambridge
    FormerlySony Computer Entertainment Europe (1997–2002)
    SCEE Cambridge Studio (2003–2010)
    Cambridge Studio (2010–2013)
    Company typeSubsidiary
    IndustryVideo games
    Predecessor
    • Millenium Interactive (–1996)
    • CyberLife Technology (1996–1997)
    Founded15 July 1997; 28 years ago (1997-07-15)
    Defunct12 January 2017 (2017-01-12)
    FateDissolved
    Headquarters,
    England
    Parent

    Guerrilla Cambridge (formerly SCEE Cambridge Studio and Cambridge Studio) was a British video game developer based in Cambridge, England. The studio was founded under Sony Computer Entertainment in July 1997 through the buyout of the game development division of CyberLife Technology. In 2010, SCEE Cambridge Studio was restructured as a sister studio to Guerrilla Games under the name Guerrilla Cambridge and shut down in 2017. The studio is best known for developing the MediEvil series.

    History

    On 15 July 1997, Sony Computer Entertainment (SCE) announced that it, through its London-based division, was to acquire the game development division of CyberLife Technology for an undisclosed sum.[1][2] CyberLife had previously developed games under the name "Millennium Interactive", including Diggers and Creatures, but changed its name in 1996 when developing artificial intelligence technology and "artificial life" simulations became its primary focus.[1][3][4] The bought-out team was integrated into a new internal studio for Sony under Sony Computer Entertainment Europe; it was later known as SCEE Studio Cambridge to distinguish from Team Soho.[3][5] CyberLife would later change its name to Creature Labs in November 1999 before shutting down 2003, with some assets and staff acquired by Gameware Development.[3] The studio would be renamed SCEE Cambridge Studio after Team Soho was spun out independently from SCEE; it would be renamed yet again to Cambridge Studio in 2010.

    In January 2012, SCEE announced a restructuring of its United Kingdom-based studios; within this move, SCEE Cambridge Studio became a sister studio to Guerrilla Games to bring Guerrilla's Killzone series to PlayStation Vita.[6] Within the same year, SCEE Cambridge Studio assumed the name "Guerrilla Cambridge".[7] An undisclosed number of staffers were let go from Guerrilla Cambridge and other United Kingdom-based studios owned by SCE in March 2014.[8] Guerrilla Cambridge was closed down on 12 January 2017 as a result of a regular review process within SCE's Worldwide Studios division.[9]

    Games developed

    As Sony Computer Entertainment Europe

    YearTitlePlatform(s)
    1997Beast Wars: TransformersPlayStation
    Frogger
    1998MediEvil
    2000MediEvil 2
    2001C-12: Final Resistance
    2003PrimalPlayStation 2

    As SCEE Cambridge Studio

    YearTitlePlatformsNotesRef.
    2003GhosthunterPlayStation 2
    2005MediEvil: ResurrectionPlayStation Portable
    200624: The GamePlayStation 2
    Formula One Championship EditionPlayStation 3Supporting Studio Liverpool[10]
    2007Wipeout PulsePlayStation Portable
    Heavenly SwordPlayStation 3Supporting Ninja Theory
    2010TV Superstars
    2009LittleBigPlanetPlayStation Portable
    Killzone 2PlayStation 3Supporting Guerilla Games[10]

    As Guerrilla Cambridge

    YearTitlePlatform(s)
    2013Killzone: MercenaryPlayStation Vita
    2016RIGS: Mechanized Combat LeaguePlayStation 4

    References

    1. ^ a b Mullen, Michael (16 July 1997). "Sony Buys Cyberlife". GameSpot. Archived from the original on 24 February 2001.
    2. ^ "Studio Cambridge Profile". Sony Computer Entertainment Europe. Archived from the original on 25 October 2005.
    3. ^ a b c "Cyberlife Technology Ltd". GameSpy. Archived from the original on 25 October 2009. Retrieved 14 September 2019.
    4. ^ "Millennium Interactive". GameSpy. Archived from the original on 9 February 2019. Retrieved 14 September 2019.
    5. ^ Bramwell, Tom (16 March 2001). "Sony to unleash one last PS One blockbuster". Eurogamer.
    6. ^ Pearson, Dan (10 January 2012). "Sony closing BigBig Studios, restructuring Cambridge". GamesIndustry.biz. Archived from the original on 6 September 2019. Retrieved 14 September 2019.
    7. ^ Zuylen, Victor (24 December 2012). "Happy holidays from Guerrilla!". PlayStation Blog. Archived from the original on 9 August 2018. Retrieved 14 September 2019.
    8. ^ Philipps, Tom (25 March 2014). "Sony layoffs hit three UK studios". Eurogamer. Archived from the original on 18 May 2018. Retrieved 14 September 2019.
    9. ^ Purchese, Robert (18 January 2017). "Sony closes Rigs studio Guerrilla Cambridge". Eurogamer. Archived from the original on 27 September 2018. Retrieved 14 September 2019.
    10. ^ a b Contributor, GamesIndustry biz (30 June 2008). "Heavenly Sword". GamesIndustry.biz. Retrieved 15 December 2025. {{cite web}}: |last= has generic name (help)
    • Official website (archived)
    • Guerrilla Cambridge at MobyGames
    Retrieved from "https://en.wikipedia.org/w/index.php?title=Guerrilla_Cambridge&oldid=1327738282"