Sylvan Tale

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Sylvan Tale
DeveloperSega
PublisherSega
Directors
  • Katsuhiro Hasegawa
  • Yoshio Yoshida
ProducerHoko Chan
ComposerSaori Kobayashi
PlatformGame Gear
Release
  • JP: January 27, 1995
GenreAction-adventure
ModeSingle-player

Sylvan Tale[a] is a 1995 action-adventure video game developed and published by Sega for the Game Gear. It was released exclusively in Japan.

The music for the game was composed by Saori Kobayashi, who also contributed to the soundtracks of Sega's Panzer Dragoon Saga and Panzer Dragoon Orta.

Gameplay

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Sylvan Tale follows the typical action-adventure game formula: The player controls a character called Zetts who must solve puzzles, fight enemies, and talk to non-player characters in order to acquire special powers and items that will allow him to unlock new areas of the game world and solve the puzzles within. While the player may revisit areas, the game progresses in an essentially linear fashion, as each area can only be accessed if Zetts has acquired a specific item or ability from the previous area.

Notes

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  1. ^ Japanese: シルヴァン テイル, Hepburn: Shiruvan Teiru

References

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    Sylvan Tale
    DeveloperSega
    PublisherSega
    Directors
    • Katsuhiro Hasegawa
    • Yoshio Yoshida
    ProducerHoko Chan
    ComposerSaori Kobayashi
    PlatformGame Gear
    Release
    • JP: January 27, 1995
    GenreAction-adventure
    ModeSingle-player

    Sylvan Tale[a] is a 1995 action-adventure video game developed and published by Sega for the Game Gear. It was released exclusively in Japan.

    The music for the game was composed by Saori Kobayashi, who also contributed to the soundtracks of Sega's Panzer Dragoon Saga and Panzer Dragoon Orta.

    Gameplay

    Sylvan Tale follows the typical action-adventure game formula: The player controls a character called Zetts who must solve puzzles, fight enemies, and talk to non-player characters in order to acquire special powers and items that will allow him to unlock new areas of the game world and solve the puzzles within. While the player may revisit areas, the game progresses in an essentially linear fashion, as each area can only be accessed if Zetts has acquired a specific item or ability from the previous area.

    Notes

    1. ^ Japanese: シルヴァン テイル, Hepburn: Shiruvan Teiru

    References

    • Sylvan Tale at SMSPower.org


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