Microsoft Flight Simulator (1986 video game)

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Microsoft Flight Simulator
DeveloperSublogic
PublisherMicrosoft
SeriesMicrosoft Flight Simulator
PlatformClassic Mac OS
ReleaseMay 1986
GenreAmateur flight simulation
ModeSingle-player

Microsoft Flight Simulator is a 1986 video game developed by Sublogic and published by Microsoft for the Macintosh.

Development

[edit]

In 1984 Amiga Corporation asked Bruce Artwick to port Flight Simulator for its forthcoming computer, but Commodore's purchase of Amiga temporarily ended the relationship. Sublogic instead finished a Macintosh version, released by Microsoft, then resumed work on the Amiga and Atari ST versions.[1]

The game included features such as a windowing system which allowed multiple 3D views simultaneously - this made exterior views possible for the aircraft itself.

Reception

[edit]

Frank Boosman reviewed the game for Computer Gaming World, and stated, "As a game, FS is exciting. Flying beneath the Golden Gate Bridge was a big thrill, and really had me sweating. FS wins as a simulation as well; the flight characteristics of the Cessna and Lear Jet seem realistic, and the instrumentation is complete."[2]

References

[edit]
  1. ^ Hockman, Daniel (April 1987). "Bruce Artwick's Flight Simulator / You've Come A Long Way, Baby! / The History of an Epic Program". Computer Gaming World. No. 36. pp. 32–34. Retrieved 23 April 2016.
  2. ^ Boosman, Frank (August 1986). "Macintosh Window". Computer Gaming World. Vol. 1, no. 30. p. 37.
[edit]
    Microsoft Flight Simulator
    DeveloperSublogic
    PublisherMicrosoft
    SeriesMicrosoft Flight Simulator
    PlatformClassic Mac OS
    ReleaseMay 1986
    GenreAmateur flight simulation
    ModeSingle-player

    Microsoft Flight Simulator is a 1986 video game developed by Sublogic and published by Microsoft for the Macintosh.

    Development

    In 1984 Amiga Corporation asked Bruce Artwick to port Flight Simulator for its forthcoming computer, but Commodore's purchase of Amiga temporarily ended the relationship. Sublogic instead finished a Macintosh version, released by Microsoft, then resumed work on the Amiga and Atari ST versions.[1]

    The game included features such as a windowing system which allowed multiple 3D views simultaneously - this made exterior views possible for the aircraft itself.

    Reception

    Frank Boosman reviewed the game for Computer Gaming World, and stated, "As a game, FS is exciting. Flying beneath the Golden Gate Bridge was a big thrill, and really had me sweating. FS wins as a simulation as well; the flight characteristics of the Cessna and Lear Jet seem realistic, and the instrumentation is complete."[2]

    References

    1. ^ Hockman, Daniel (April 1987). "Bruce Artwick's Flight Simulator / You've Come A Long Way, Baby! / The History of an Epic Program". Computer Gaming World. No. 36. pp. 32–34. Retrieved 23 April 2016.
    2. ^ Boosman, Frank (August 1986). "Macintosh Window". Computer Gaming World. Vol. 1, no. 30. p. 37.
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