Nintendo System Development

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Nintendo System Development Division
Native name
任天堂企画開発本部
Nintendō Kikaku Kaihatsu Honbu
Formerly
  • Nintendo Network Business & Development
  • Nintendo Network Service Development
  • Nintendo Special Planning & Development
Company typeDivision
IndustryVideo games
Founded1997; 28 years ago (1997) (as Nintendo Special Planning & Development)
DefunctSeptember 16, 2015 (2015-09-16)
FateMerged with Nintendo Integrated Research & Development
SuccessorNintendo Platform Technology Development
HeadquartersKyoto, Japan
Key people
Masaru Shimomura (General Manager)
ProductsNintendo Network services
Various video game titles and peripherals
Number of employees
≈30[1]
ParentNintendo
DivisionsNetwork Development & Operations
Software Environment Development

Nintendo System Development Division,[a] commonly abbreviated as Nintendo SDD and formerly known as Nintendo Network Business & Development (NBD), Nintendo Network Service Development (NSD), and Nintendo Special Planning & Development (SPD), was a division of Nintendo. It was located in the Nintendo Research Institute in Kyoto, Japan, until it moved to the Nintendo Development Center, also in Kyoto. The division consisted of a single development team that focused on software and peripheral development. SDD was composed of two development departments with different duties: the Network Development & Operations Department, which handled Nintendo Network service programming, in cooperation with Nintendo Network Service Database, and the Software Environment Development Department, which developed Software Development Kits (SDKs), among other technologies.[2]

On September 16, 2015, SDD merged with Nintendo Integrated Research & Development (IRD), becoming Nintendo Platform Technology Development.[3][4]

History

[edit]

The Nintendo Special Planning & Development team originated from former Nintendo R&D2 staff, and was mainly responsible for ports and in-house development for low profile hardware, such as the Pokémon Mini and the Super Famicom Satellaview service. Most of the software developed by this group has remained domestic having hardly ever seen release outside Japan. The original general manager, Satoshi Yamato, produced all of the software which included in-house software for the Game Boy Advance, and the e-Reader.[5] The group also created mechanical devices and peripherals like the Pokéwalker and Pokémotion. The last general manager, Masaru Shimomura described the Mechanical Design Group as a small creative unit that has a hardware and a software team working jointly together to create innovative products.[6]

In 2008, Nintendo SPD was renamed to Nintendo Network Service Development, creating the Network Planning Group alongside it. In 2011, the Nintendo NSD development team was consolidated into a division and was renamed to Nintendo Network Business & Development, appointing Masaru Shimomura as manager. Following the change, the Nintendo Network Business Department was created. The department contained two different groups: the former Mechanical Design Group, which was responsible for developing software titles and peripherals, as well the Network Software Development Group, which was responsible for developing Nintendo Network services. In 2012, the Software Environment Development Department was created, which developed Software Development Kits (SDKs), among experimental technologies.

In 2013, the division was renamed to Nintendo System Development Division. Nintendo consolidated the Nintendo Network Business Department into a department named Network Development & Operations Department which was responsible for handling Nintendo Network service programming in cooperation with Nintendo Network Service Database. With the change, the Mechanical Design Group was dissolved.

On September 16, 2015, SDD merged with Nintendo Integrated Research & Development (IRD), becoming the Nintendo Platform Technology Development.[3][4]

Network Operations & Development Department

[edit]

Deputy Manager: Kiyoshi Mizuki

The Network Operations & Development Department was responsible for developing Nintendo Network services, in cooperation with the Nintendo Network Service Database. The department had the Network Software Development Group.

List of software and online infrastructures developed by Nintendo SDD Network Operations & Development Department
TitleType(s)Platform(s)YearProducer(s)Director(s)
Wii Shop ChannelOnline distributionWii2006Masaru ShimomuraKiyoshi Mizuki
Nintendo ChannelOnline distributionWii2006Masaru ShimomuraKiyoshi Mizuki
Nintendo DSi ShopOnline distributionNintendo DSi2008Masaru Shimomura
Nintendo ZoneNetwork interfaceNintendo DS
Nintendo DSi
2009Masaru Shimomura
Friend ListFriends listNintendo 3DS2011Masaru ShimomuraKiyoshi Mizuki
StreetPassNetwork interfaceNintendo 3DS2011Masaru Shimomura
Nintendo eShop[7]Online distributionNintendo 3DS2011Masaru ShimomuraKazuto Nakaya
Nintendo VideoVideo playerNintendo 3DS2011Masaru Shimomura
Nintendo ZoneNetwork interfaceNintendo 3DS2011Masaru ShimomuraFumihiko Tamiya
Swapnote[8]
Nintendo Letter Box PAL
MessagingNintendo 3DS2011Kiyoshi Mizuki
Masaru Shimomura
Daiji Imai
WaraWara Plaza[co-developed 1]Operating system (Miiverse)Wii U2012Kiyoshi Mizuki
Katsuya Eguchi (Nintendo EAD)
Kouichi Kawamoto (Nintendo SPD)
Hisashi Nogami (Nintendo EAD)
Miiverse[co-developed 2][9]Social networkWii U2012Kiyoshi Mizuki
Junya Kondo (Hatena)
Yusuke Beppu (Nintendo NSD)
Hideto Yuzawa
Yoshiomi Kurisu (Hatena)
Nintendo Network IDWii U2012
Wii U Chat[co-developed 3]Online chatWii U2012Fumihiko Tamiya
Nintendo eShopOnline distributionWii U2012Kiyoshi MizukiKazuto Nakaya
Miiverse[co-developed 2]Social networkWeb browser2013Kiyoshi Mizuki
Junya Kondo (Hatena)
Yusuke Beppu (Nintendo NSD)
Hideto Yuzawa
Yoshiomi Kurisu (Hatena)
StreetPass Relay[10]Network interfaceNintendo 3DS2013Kiyoshi MizukiMasatoshi Yamazaki
Miiverse[co-developed 2]Social networkNintendo 3DS2013Kiyoshi Mizuki
Junya Kondo (Hatena)
Yusuke Beppu (Nintendo NSD)
Hideto Yuzawa
Yoshiomi Kurisu (Hatena)
Notes
  1. ^ Co-developed by Nintendo Entertainment Analysis & Development (EAD) and Nintendo Software Planning & Development (SPD).
  2. ^ a b c Co-developed by Hatena, Nintendo Network Service Database (NSD) and Denyusha.
  3. ^ Co-developed by Nintendo European Research & Development (NERD), Nintendo Technology Development (NTD) and Vidyo.

Software Environment Development Department

[edit]

Deputy Manager/Producer: Takeshi Shimada

The Software Environment Development Department was responsible for developing online communication infrastructures and middleware tools. The department had the Application Group.

List of online infrastructures developed by Nintendo SDD Software Environment Development Department
TitleGenre(s)Platform(s)YearProducer(s)Director(s)
WiiConnect24Wii2006
Wii system softwareWii2006
Nintendo DSi BrowserNintendo DSi2009
Download PlayNintendo 3DS2011
Nintendo eShopNintendo 3DS2011
Mario Kart 7Nintendo 3DS2011
Kid Icarus: UprisingNintendo 3DS2012
Nintendo LandWii U2012
StreetPass RelayNintendo 3DS2013
Tomodachi LifeNintendo 3DS2013
Mario Kart 8Wii U2014

Mechanical Design Group

[edit]

The Mechanical Design Group was responsible for developing software titles and peripherals for Nintendo video game consoles, until it was dissolved in 2013.

TitleYearPlatform(s)DirectorProducer
Satellaview1995HardwareMasaru ShimomuraSatoshi Yamato
BS Super Mario USA Power Challenge1996SatellaviewToshiaki SuzukiSatoshi Yamato
BS Marvelous Time Athletics1996SatellaviewEiji AonumaSatoshi Yamato
BS Marvelous Camp Arnold1996SatellaviewYoshinori TsuchiyamaSatoshi Yamato
Nintendo Power (cartridge)1996SNES
GB
BS F-Zero Grand Prix1997SatellaviewToshiaki SuzukiSatoshi Yamato
Excitebike: Super Mario Cup Battle1997SatellaviewYoshinori TsuchiyamaSatoshi Yamato
Pokémon Pikachu1998Hardware
Pokémon Pikachu 2 GS1999Hardware
Pocket Hello Kitty1999Hardware
Mobile Adapter GB2001HardwareMasaru ShimomuraSatoshi Yamato
Pokémon Party Mini2001Pokémon MiniShinya KawadaSatoshi Yamato
Pokémon Pinball Mini2001Pokémon MiniYoshikazu MoriSatoshi Yamato
Sakura Momoko no Ukiuki Carnival2002GBAToru OsawaSatoshi Yamato
Pokémon Race Mini2002Pokémon MiniShinya KawadaSatoshi Yamato
Pokémon Shock Tetris2002Pokémon MiniShinya KawadaSatoshi Yamato
Pokémotion2003HardwareShinya KawadaSatoshi Yamato
Mario Party-e2002e-ReaderToru OsawaSatoshi Yamato
Game Boy Advance Wireless Adapter2004GBA
Slide Adventure MAGKID2007NDSKazunobu ShimizuShinya Kawada
Personal Trainer: Walking2008NDSNaoya MorimuraShinya Kawada
Cooking Guide: Can't Decide What to Eat?2008NDSHirotaka WatanabeYoshinori Tsuchiyama
Pokéwalker2009HardwareMasaru ShimomuraJunichi Masuda
Hitoshi Yamagami

Discography Credits[11]

Notes

[edit]
  1. ^ Japanese: 任天堂企画開発本部, Hepburn: Nintendō Shisutemu Kaihatsu Honbu

References

[edit]
  1. ^ 任天堂の新開発棟が始動 ゲーム機、ソフト生む拠点. Kyoto NP (in Japanese). Kyoto NP. Archived from the original on June 18, 2014. Retrieved June 22, 2014.
  2. ^ "任天堂、現状の開発組織体制は4本部+QOL事業開発本部…大企業病にならない本部同士の連携が重要". GameBusiness.jp (in Japanese). Retrieved January 15, 2019.
  3. ^ a b Kohler, Chris. "Nintendo Consolidates Its Game Development Teams". Wired. Retrieved September 15, 2015.
  4. ^ a b Rad, Chloi; Otero, Jose. "Nintendo Reveals Restructuring Plans". IGN. Retrieved September 15, 2015.
  5. ^ N-Sider.com. Satoshi Yamato Profile
  6. ^ NOM Magazine. Iwata Asks: Personal Trainer: Walking
  7. ^ Nintendo. Iwata Asks: Nintendo 3DS: Nintendo eShop
  8. ^ Nintendo. Iwata Asks: Nintendo 3DS: Swapnote
  9. ^ Nintendo. Iwata Asks: Wii U: Miiverse
  10. ^ Nintendo. Iwata Asks: Nintendo 3DS: StreetPass Relay Points
  11. ^ N-Sider.com. N-Sider Database

    Nintendo System Development Division
    Native name
    任天堂企画開発本部
    Nintendō Kikaku Kaihatsu Honbu
    Formerly
    • Nintendo Network Business & Development
    • Nintendo Network Service Development
    • Nintendo Special Planning & Development
    Company typeDivision
    IndustryVideo games
    Founded1997; 28 years ago (1997) (as Nintendo Special Planning & Development)
    DefunctSeptember 16, 2015 (2015-09-16)
    FateMerged with Nintendo Integrated Research & Development
    SuccessorNintendo Platform Technology Development
    HeadquartersKyoto, Japan
    Key people
    Masaru Shimomura (General Manager)
    ProductsNintendo Network services
    Various video game titles and peripherals
    Number of employees
    ≈30[1]
    ParentNintendo
    DivisionsNetwork Development & Operations
    Software Environment Development

    Nintendo System Development Division,[a] commonly abbreviated as Nintendo SDD and formerly known as Nintendo Network Business & Development (NBD), Nintendo Network Service Development (NSD), and Nintendo Special Planning & Development (SPD), was a division of Nintendo. It was located in the Nintendo Research Institute in Kyoto, Japan, until it moved to the Nintendo Development Center, also in Kyoto. The division consisted of a single development team that focused on software and peripheral development. SDD was composed of two development departments with different duties: the Network Development & Operations Department, which handled Nintendo Network service programming, in cooperation with Nintendo Network Service Database, and the Software Environment Development Department, which developed Software Development Kits (SDKs), among other technologies.[2]

    On September 16, 2015, SDD merged with Nintendo Integrated Research & Development (IRD), becoming Nintendo Platform Technology Development.[3][4]

    History

    The Nintendo Special Planning & Development team originated from former Nintendo R&D2 staff, and was mainly responsible for ports and in-house development for low profile hardware, such as the Pokémon Mini and the Super Famicom Satellaview service. Most of the software developed by this group has remained domestic having hardly ever seen release outside Japan. The original general manager, Satoshi Yamato, produced all of the software which included in-house software for the Game Boy Advance, and the e-Reader.[5] The group also created mechanical devices and peripherals like the Pokéwalker and Pokémotion. The last general manager, Masaru Shimomura described the Mechanical Design Group as a small creative unit that has a hardware and a software team working jointly together to create innovative products.[6]

    In 2008, Nintendo SPD was renamed to Nintendo Network Service Development, creating the Network Planning Group alongside it. In 2011, the Nintendo NSD development team was consolidated into a division and was renamed to Nintendo Network Business & Development, appointing Masaru Shimomura as manager. Following the change, the Nintendo Network Business Department was created. The department contained two different groups: the former Mechanical Design Group, which was responsible for developing software titles and peripherals, as well the Network Software Development Group, which was responsible for developing Nintendo Network services. In 2012, the Software Environment Development Department was created, which developed Software Development Kits (SDKs), among experimental technologies.

    In 2013, the division was renamed to Nintendo System Development Division. Nintendo consolidated the Nintendo Network Business Department into a department named Network Development & Operations Department which was responsible for handling Nintendo Network service programming in cooperation with Nintendo Network Service Database. With the change, the Mechanical Design Group was dissolved.

    On September 16, 2015, SDD merged with Nintendo Integrated Research & Development (IRD), becoming the Nintendo Platform Technology Development.[3][4]

    Network Operations & Development Department

    Deputy Manager: Kiyoshi Mizuki

    The Network Operations & Development Department was responsible for developing Nintendo Network services, in cooperation with the Nintendo Network Service Database. The department had the Network Software Development Group.

    List of software and online infrastructures developed by Nintendo SDD Network Operations & Development Department
    TitleType(s)Platform(s)YearProducer(s)Director(s)
    Wii Shop ChannelOnline distributionWii2006Masaru ShimomuraKiyoshi Mizuki
    Nintendo ChannelOnline distributionWii2006Masaru ShimomuraKiyoshi Mizuki
    Nintendo DSi ShopOnline distributionNintendo DSi2008Masaru Shimomura
    Nintendo ZoneNetwork interfaceNintendo DS
    Nintendo DSi
    2009Masaru Shimomura
    Friend ListFriends listNintendo 3DS2011Masaru ShimomuraKiyoshi Mizuki
    StreetPassNetwork interfaceNintendo 3DS2011Masaru Shimomura
    Nintendo eShop[7]Online distributionNintendo 3DS2011Masaru ShimomuraKazuto Nakaya
    Nintendo VideoVideo playerNintendo 3DS2011Masaru Shimomura
    Nintendo ZoneNetwork interfaceNintendo 3DS2011Masaru ShimomuraFumihiko Tamiya
    Swapnote[8]
    Nintendo Letter Box PAL
    MessagingNintendo 3DS2011Kiyoshi Mizuki
    Masaru Shimomura
    Daiji Imai
    WaraWara Plaza[co-developed 1]Operating system (Miiverse)Wii U2012Kiyoshi Mizuki
    Katsuya Eguchi (Nintendo EAD)
    Kouichi Kawamoto (Nintendo SPD)
    Hisashi Nogami (Nintendo EAD)
    Miiverse[co-developed 2][9]Social networkWii U2012Kiyoshi Mizuki
    Junya Kondo (Hatena)
    Yusuke Beppu (Nintendo NSD)
    Hideto Yuzawa
    Yoshiomi Kurisu (Hatena)
    Nintendo Network IDWii U2012
    Wii U Chat[co-developed 3]Online chatWii U2012Fumihiko Tamiya
    Nintendo eShopOnline distributionWii U2012Kiyoshi MizukiKazuto Nakaya
    Miiverse[co-developed 2]Social networkWeb browser2013Kiyoshi Mizuki
    Junya Kondo (Hatena)
    Yusuke Beppu (Nintendo NSD)
    Hideto Yuzawa
    Yoshiomi Kurisu (Hatena)
    StreetPass Relay[10]Network interfaceNintendo 3DS2013Kiyoshi MizukiMasatoshi Yamazaki
    Miiverse[co-developed 2]Social networkNintendo 3DS2013Kiyoshi Mizuki
    Junya Kondo (Hatena)
    Yusuke Beppu (Nintendo NSD)
    Hideto Yuzawa
    Yoshiomi Kurisu (Hatena)
    Notes
    1. ^ Co-developed by Nintendo Entertainment Analysis & Development (EAD) and Nintendo Software Planning & Development (SPD).
    2. ^ a b c Co-developed by Hatena, Nintendo Network Service Database (NSD) and Denyusha.
    3. ^ Co-developed by Nintendo European Research & Development (NERD), Nintendo Technology Development (NTD) and Vidyo.

    Software Environment Development Department

    Deputy Manager/Producer: Takeshi Shimada

    The Software Environment Development Department was responsible for developing online communication infrastructures and middleware tools. The department had the Application Group.

    List of online infrastructures developed by Nintendo SDD Software Environment Development Department
    TitleGenre(s)Platform(s)YearProducer(s)Director(s)
    WiiConnect24Wii2006
    Wii system softwareWii2006
    Nintendo DSi BrowserNintendo DSi2009
    Download PlayNintendo 3DS2011
    Nintendo eShopNintendo 3DS2011
    Mario Kart 7Nintendo 3DS2011
    Kid Icarus: UprisingNintendo 3DS2012
    Nintendo LandWii U2012
    StreetPass RelayNintendo 3DS2013
    Tomodachi LifeNintendo 3DS2013
    Mario Kart 8Wii U2014

    Mechanical Design Group

    The Mechanical Design Group was responsible for developing software titles and peripherals for Nintendo video game consoles, until it was dissolved in 2013.

    TitleYearPlatform(s)DirectorProducer
    Satellaview1995HardwareMasaru ShimomuraSatoshi Yamato
    BS Super Mario USA Power Challenge1996SatellaviewToshiaki SuzukiSatoshi Yamato
    BS Marvelous Time Athletics1996SatellaviewEiji AonumaSatoshi Yamato
    BS Marvelous Camp Arnold1996SatellaviewYoshinori TsuchiyamaSatoshi Yamato
    Nintendo Power (cartridge)1996SNES
    GB
    BS F-Zero Grand Prix1997SatellaviewToshiaki SuzukiSatoshi Yamato
    Excitebike: Super Mario Cup Battle1997SatellaviewYoshinori TsuchiyamaSatoshi Yamato
    Pokémon Pikachu1998Hardware
    Pokémon Pikachu 2 GS1999Hardware
    Pocket Hello Kitty1999Hardware
    Mobile Adapter GB2001HardwareMasaru ShimomuraSatoshi Yamato
    Pokémon Party Mini2001Pokémon MiniShinya KawadaSatoshi Yamato
    Pokémon Pinball Mini2001Pokémon MiniYoshikazu MoriSatoshi Yamato
    Sakura Momoko no Ukiuki Carnival2002GBAToru OsawaSatoshi Yamato
    Pokémon Race Mini2002Pokémon MiniShinya KawadaSatoshi Yamato
    Pokémon Shock Tetris2002Pokémon MiniShinya KawadaSatoshi Yamato
    Pokémotion2003HardwareShinya KawadaSatoshi Yamato
    Mario Party-e2002e-ReaderToru OsawaSatoshi Yamato
    Game Boy Advance Wireless Adapter2004GBA
    Slide Adventure MAGKID2007NDSKazunobu ShimizuShinya Kawada
    Personal Trainer: Walking2008NDSNaoya MorimuraShinya Kawada
    Cooking Guide: Can't Decide What to Eat?2008NDSHirotaka WatanabeYoshinori Tsuchiyama
    Pokéwalker2009HardwareMasaru ShimomuraJunichi Masuda
    Hitoshi Yamagami

    Discography Credits[11]

    Notes

    1. ^ Japanese: 任天堂企画開発本部, Hepburn: Nintendō Shisutemu Kaihatsu Honbu

    References

    1. ^ 任天堂の新開発棟が始動 ゲーム機、ソフト生む拠点. Kyoto NP (in Japanese). Kyoto NP. Archived from the original on June 18, 2014. Retrieved June 22, 2014.
    2. ^ "任天堂、現状の開発組織体制は4本部+QOL事業開発本部…大企業病にならない本部同士の連携が重要". GameBusiness.jp (in Japanese). Retrieved January 15, 2019.
    3. ^ a b Kohler, Chris. "Nintendo Consolidates Its Game Development Teams". Wired. Retrieved September 15, 2015.
    4. ^ a b Rad, Chloi; Otero, Jose. "Nintendo Reveals Restructuring Plans". IGN. Retrieved September 15, 2015.
    5. ^ N-Sider.com. Satoshi Yamato Profile
    6. ^ NOM Magazine. Iwata Asks: Personal Trainer: Walking
    7. ^ Nintendo. Iwata Asks: Nintendo 3DS: Nintendo eShop
    8. ^ Nintendo. Iwata Asks: Nintendo 3DS: Swapnote
    9. ^ Nintendo. Iwata Asks: Wii U: Miiverse
    10. ^ Nintendo. Iwata Asks: Nintendo 3DS: StreetPass Relay Points
    11. ^ N-Sider.com. N-Sider Database
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